Premiere crashes on startup

New Here ,
Apr 24, 2022 Apr 24, 2022

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So premiere has been crashing on startup, along with after effects meanwhile photoshop, illustrator and indesign launch no problem. I'm thinking it could be a graphics card driver issue, maybe the new driver update messed with it somehow but I'd like some advice, here's the crash log from premiere:

<?xml version="1.0"?>
<!DOCTYPE AdobeCrashReport SYSTEM "AdobeCrashReporter.dtd">
<crashreport serviceVersion="4.7.0" clientVersion="4.7.0" applicationName="Premiere Pro" applicationVersion="22.3" build="121" source="Windows-Client-WER" crashType="n/a">
<time year="2022" month="4" day="24" hour="12" minute="39" second="42" timeoffset="0" timezone="GMT Summer Time"/>
<user guid="56352592-689c-4dc4-ab9a-303b48ab81d1"/>
<system platform="Windows 10 Home" osversion="10.0" osbuild="19043" applicationlanguage="en-us" userlanguage="en-IE" oslanguage="en-GB" ram="32673" machine="Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz" model="Intel64 Family 6 Model 158 Stepping 13" cpuCount="16" cpuType="8664" cpuFreq="3600 MHz" processorArchitecture="9"/>
<gpu>
<gpuinfo availability="Running/Full Power" adapterCompatibility="NVIDIA" adapterRAM="4095 MB" caption="NVIDIA GeForce RTX 3070" description="NVIDIA GeForce RTX 3070" driverDate="20220317000000.000000-000" driverVersion="30.0.15.1215" videoModeDescription="1920 x 1080 x 4294967296 colors" pnpDeviceID="PCI&#92;VEN_10DE&#38;DEV_2484&#38;SUBSYS_39031462&#38;REV_A1&#92;4&#38;23B96B75&#38;0&#38;0008" installedDisplayDrivers="nvldumdx.dll"/>
</gpu>
<crash exception="EXCEPTION_HEAP_CORRUPTION" exceptionCode="0xc0000374" instruction="0x00007FFDBDF4F249">
<backtrace crashedThread="0">
<thread index="0">
<stackStatement index="0" address="0x00007FFDBDF4F249" symbolname="RtlIsZeroMemory"/>
<stackStatement index="1" address="0x00007FFDBDF4F213" symbolname="RtlIsZeroMemory"/>
<stackStatement index="2" address="0x00007FFDBDF57F92" symbolname="RtlpNtSetValueKey"/>
<stackStatement index="3" address="0x00007FFDBDF5827A" symbolname="RtlpNtSetValueKey"/>
<stackStatement index="4" address="0x00007FFDBDF5DF01" symbolname="RtlpNtSetValueKey"/>
<stackStatement index="5" address="0x00007FFDBDF57EA0" symbolname="RtlpNtSetValueKey"/>
<stackStatement index="6" address="0x00007FFDBDE7D95F" symbolname="RtlAllocateHeap"/>
<stackStatement index="7" address="0x00007FFDBDE7B44D" symbolname="RtlAllocateHeap"/>
<stackStatement index="8" address="0x00007FFDBB7BFDE6" symbolname="malloc_base"/>
<stackStatement index="9" address="0x000000000B022983" symbolname="dvaui::ui::UI_Container::end"/>
<stackStatement index="10" address="0x000000000ADAB899" symbolname="dvaui::drawbot::OSSurfaceInterface::ApplyReferenceTransform"/>
<stackStatement index="11" address="0x000000000ADAEBE9" symbolname="dvaui::drawbot::GetUIFontAvailableOnSystem"/>
<stackStatement index="12" address="0x000000000ADA9F63" symbolname="dvaui::drawbot::OSSurfaceInterface::ApplyReferenceTransform"/>
<stackStatement index="13" address="0x000000000ADA9E14" symbolname="dvaui::drawbot::OSSurfaceInterface::ApplyReferenceTransform"/>
<stackStatement index="14" address="0x000000000ACD7009" symbolname="dvaui::controls::UI_StaticText::Draw"/>
<stackStatement index="15" address="0x000000000ACD807D" symbolname="dvaui::controls::UI_StaticText::UI_Draw"/>
<stackStatement index="16" address="0x000000000AF70608" symbolname="dvaui::ui::UI_Node::UI_DrawSelf"/>
<stackStatement index="17" address="0x000000000AF70482" symbolname="dvaui::ui::UI_Node::UI_DrawAndCache"/>
<stackStatement index="18" address="0x000000000AF6C347" symbolname="dvaui::ui::UI_Node::UI_DispatchDrawToChild"/>
<stackStatement index="19" address="0x000000000AF6EEB0" symbolname="dvaui::ui::UI_Node::UI_Draw"/>
<stackStatement index="20" address="0x000000000AF70608" symbolname="dvaui::ui::UI_Node::UI_DrawSelf"/>
<stackStatement index="21" address="0x000000000AF70482" symbolname="dvaui::ui::UI_Node::UI_DrawAndCache"/>
<stackStatement index="22" address="0x000000000AF6C347" symbolname="dvaui::ui::UI_Node::UI_DispatchDrawToChild"/>
<stackStatement index="23" address="0x000000000AF705BF" symbolname="dvaui::ui::UI_Node::UI_DrawSelf"/>
<stackStatement index="24" address="0x000000000AF70482" symbolname="dvaui::ui::UI_Node::UI_DrawAndCache"/>
<stackStatement index="25" address="0x000000000AF6C0BD" symbolname="dvaui::ui::UI_Node::UI_DispatchDrawFromRoot"/>
<stackStatement index="26" address="0x000000000AFB61DB" symbolname="dvaui::ui::UI_DialogViewContainer::UI_Draw"/>
<stackStatement index="27" address="0x000000000AFCEC49" symbolname="dvaui::ui::OS_ToolTip_WIN::UpdateTooltipText"/>
<stackStatement index="28" address="0x000000000AFCEB36" symbolname="dvaui::ui::OS_ToolTip_WIN::UpdateTooltipText"/>
<stackStatement index="29" address="0x000000000AFD7839" symbolname="dvaui::ui::OS_Window::UI_Paint"/>
<stackStatement index="30" address="0x000000000AFD2E7B" symbolname="dvaui::ui::OS_Window::UI_DispatchEvent"/>
<stackStatement index="31" address="0x000000000AFD70D9" symbolname="dvaui::ui::OS_Window::UI_HandleOSEvent"/>
<stackStatement index="32" address="0x000000000AFD20CC" symbolname="dvaui::ui::OS_Window::StaticOSWindowWndProcImpl"/>
<stackStatement index="33" address="0x000000000AFD86F3" symbolname="dvaui::ui::OS_Window::UI_UpdateScaleFactor"/>
<stackStatement index="34" address="0x000000000AD66FA6" symbolname="dvaui::datatransfer::SetDefaultCursorSupport"/>
<stackStatement index="35" address="0x000000000148CBD3" symbolname="dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler"/>
<stackStatement index="36" address="0x000000000AFD1E51" symbolname="dvaui::ui::OS_Window::StaticOSWindowWndProc"/>
<stackStatement index="37" address="0x00007FFDBD01E858" symbolname="CallWindowProcW"/>
<stackStatement index="38" address="0x00007FFDBD01E3DC" symbolname="DispatchMessageW"/>
<stackStatement index="39" address="0x00007FFDBD030BC3" symbolname="SendMessageTimeoutW"/>
<stackStatement index="40" address="0x00007FFDBDEF0BA4" symbolname="KiUserCallbackDispatcher"/>
<stackStatement index="41" address="0x00007FFDBBCD1464" symbolname="NtUserCallHwndLock"/>
<stackStatement index="42" EndlessStack="TRUE"/>
</thread>
</backtrace>
<registerSet>
<register name="RAX" value="0x000000001C9D696E"/>
<register name="RBX" value="0x00000000C0000374"/>
<register name="RCX" value="0x0000000000000000"/>
<register name="RDX" value="0x000000003E003E00"/>
<register name="RSI" value="0x0000000000000001"/>
<register name="RDI" value="0x00007FFDBDFB77F0"/>
<register name="RSP" value="0x0000000000148E80"/>
<register name="RBP" value="0x00000000001493A9"/>
<register name="RIP" value="0x00007FFDBDF4F249"/>
<register name="EFL" value="0x0000000000000206"/>
<register name="LastExceptionToRip" value="0x00000000001490E0"/>
<register name="LastExceptionFromRip" value="0x00007FFDBD972188"/>
</registerSet>

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<binaryImage start="0x000000005FB80000" end="0x000000005FBC0000" path="adobe\RendererCPU.dll"/>
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<dumpType>
Mini
</dumpType>
<hbLogSessionDllStatus>
ERROR_HB_UNABLE_TO_LOAD_DLL
</hbLogSessionDllStatus>
</crash>

</crashreport>

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