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Premiere doesn't use GPU for playback

Explorer ,
Nov 01, 2023 Nov 01, 2023

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I have been looking up on the Internet for two days straight, and can't solve this:

 

-Installed latest studio drivers for my RTX 3070

-Gave Premiere all necessary permissions in NVIDIA Experience

-Set up Premiere preferences and general file settings

 Result:

 

-The playback isn't running smooth, even with the raw camera .MOV footages

-Task manager shows 100% CPU usage and 0-3% GPU

-GPU usage up to 90% only when rendering

-Pain.

 

PS.

All codecs are in place, checked drivers like a milion times, made sure everything is mapped right, read a ton of articles on GPU acceleration. Seems like Premiere is the problem.

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LEGEND ,
Nov 01, 2023 Nov 01, 2023

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Premiere does not use the GPU for basic playback. It uses the GPU for specific things, as on the GPU Accelerated Effects List. They've added more things to that, but basically, it's mostly stuff with color changes or sizing changes. Like Lumetri and Warp.

 

No clue what you mean by "raw camera mov images".

 

Raw is a specific term, meaning either non-debayered or partly debayered media, like ArriRaw, RedRaw, BRAW, that sort of thing. It doesn't mean "original file". And most actual raw files aren't mov ...

 

So what media are you dealing with? Specifically ... and if long-GOP, that's a whole other issue.

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