Premiere Pro Plugin Framework

Explorer ,
Mar 19, 2022 Mar 19, 2022

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Is there an example framework for a Premiere Pro Plugin?

I want to create a Panel for my .jsx file, so i used the structure of a free plugin as a scratch. But for some reason as soon as i change smth in the manifest or index.html. The Plugin doesnt work anymore. Is there smth like a protection from changing the code?

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Adobe Employee , Mar 20, 2022 Mar 20, 2022
I don't know what "example framework" means to you. Also, plugins are compiled C++ libraries; CEP panels, which use ExtendScript, are extensions. Here's the PProPanel sample:https://github.com/Adobe-CEP/Samples/tree/master/PProPanel Changing anything about an existing panel invalidates its signature, which will prevent PPro from loading it, unless you enable the loading of unsigned panels; see the PProPanel readme for more info.

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Adobe Employee ,
Mar 20, 2022 Mar 20, 2022

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I don't know what "example framework" means to you. Also, plugins are compiled C++ libraries; CEP panels, which use ExtendScript, are extensions.

 

Here's the PProPanel sample:https://github.com/Adobe-CEP/Samples/tree/master/PProPanel

 

Changing anything about an existing panel invalidates its signature, which will prevent PPro from loading it, unless you enable the loading of unsigned panels; see the PProPanel readme for more info.

 

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Explorer ,
Mar 20, 2022 Mar 20, 2022

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Ah okay, i thought of smth like that.
Many thanks, i will take a deeper look into it.

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Adobe Employee ,
Mar 20, 2022 Mar 20, 2022

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Feel free to reach out with questions. 

 

If you can send me an overview of the workflow(s) you'd like to support, I can provide guidance to relevant example code.

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Explorer ,
Mar 20, 2022 Mar 20, 2022

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I think i can figure out most things i need. I have some coding experience and already created a script which ads videoclips based on words stored in the XMP Metadata and ads transitions. Its working pretty well. I dont have the experience how to call the function for example after i clicked on a button in a panel and thats a thing i couldnt figure directly by checking other plugins. There is no onclick() or smth like in "normal" javascript.

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