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Using Premiere Pro 2024
Windows 10 as well as MacOS 13.5.1
In Rec 2100 PQ, using the SLOG3 interpretation (Gamut3 or Cine), I'm getting supersaturated blue from an LED strip (directly and spill on the wall). In Davinci Resolve the colour space transform/interpretation seems to handle it perfectly fine, with some manner of rolloff.
We can get around this when the clip is set to 2100 PQ with a few adjustments in the curve and saturation but would ideally like to see the SLOG3 interpretation from Premiere able to handle it from the get-go or have rolloff/tonemaping controls from LOG to HDR. It's hard to recover from the blown out bits after the colour space transform.
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Could you specify your exact situation? Including all color management settings with a screengrab or two of the Lumetri panel Settings tab?
And a screengrab of the Program monitor and scopes too?