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I read this three year old article about UXP "New World" replacing the existing ExtendScript engine in Adobe products.
When I'm writing code in VS Code with version 2.0.0beta2 - 2022-02-14 of the ExtendScript Debugger extension, it still looks like the "old" ExtendScript engine is used.
How can I make sure the new engine is being used when writing scripts for Adobe products?
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Moved this here where you'll get an answer from the author of the article.
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>How can I make sure the new engine is being used when writing scripts for Adobe products?
Hopefully, the fact that we've entirely disabled the Old World, should build confidence. 🙂
The debug flag that disables New World, is now a no-op.