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in premiere pro cc 2014 you can zoom in on a timeline/ sequence by pressing alt and scrolling with a scroll wheel and it zooms in exactly where your mouse pointer is.
but in premiere pro cc 2015 it just zooms in on a random spot not where the coursor is.
does anyone have similar problems with premiere 2015?
PS: I am on windows 10
1 Correct answer
kulpreet singh To however is doing this, please stop marking a question as "answered" when there has not been an actual answer to the question.
Ferdinand83​ I have a fix for this.
There is a problem with the way a lot of the Adobe apps behave when scaling for high DPI displays in Windows. Some people have proposed changing the Windows display scaling to 100% instead of the default 200%. Yes, that solves it but makes windows basically unusable because everything is tiny.
Here's the fix I found, th
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AHAH!!
Ever since I followed VertigoJC's guide, and switched to using the system UI for high DPI scaling, using ALT and CTRL to scroll the timeline now works perfectly.
HOWEVER, It also changed the entire look of Premiere in a subtle way:
EFFECT CONTROLS - WITH PREMIERE'S UI SCALING:
(nice and sharp):
EFFECT CONTROLS - WITH WINDOWS' UI SCALING:
(Fuzzier text and icons):
----
CLIP FX EDITOR - DENOISER / STUDIO REVERB / DYNAMICS / ETC - WITH PREMIERE'S UI SCALING:
(notice how the internal window is completely cropped off - it must be manually resized in order to see the entire thing.)
CLIP FX EDITOR - DENOISER / STUDIO REVERB / DYNAMICS / ETC - WITH WINDOWS' UI SCALING:
(A little soft, but the inner window actually fits the outer window properly.)
(This no-longer-weirdly-cropped result also applies to other "Clip FX Editor" windows that I didn't show here.)
CONCLUSION:
I would love to be able to use Premiere's built-in, sharper UI scaling. But it crops the Clip FX editor, and results in ALT / CTRL + SCROLL WHEEL timeline navigation being completely ruined.
I'd appreciate if namzakris, or a mod, would mark VertigoJC's Jan 4, 2018 answer as "correct" instead of kulpreet singh's answer.
I'd also appreciate if anyone reading this thread could send a bug report to adobe, in regards to Premiere's UI scaling. (As I have.) :
Please include a link to THIS post of mine. I believe this is the link.
MY SYSTEM SPECS:
Two of my monitors are 4K, each with 150% UI scaling.
I'm on Win10, creators edition.
Still using Premiere 2017.1.2
THIS BUG REPORT WITH VIDEO EXPLANATION:
BUG REPORT - Premiere UI scaling issues - with workaround - YouTube
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Yeah, it's not an ideal fix.
I still have some problems with windows not fitting on the screen (getting cropped off the bottom of the screen with no way to move them high enough to click those buttons on the bottom). I guess I've just become numb to those since I've been dealing with them for a year or more on Premiere and After Effects. It is a very major problem, though, especially since high DPI monitors are becoming more and more common.
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Actually, in trying this out in the app, it only seems that the source & program panes prevent the 'Sequence zoom' working. So I'm going to try and muscle memory the shortcut I have for 'Project window' before using the zoom...
If you've got pancake timelines open then it zooms the last selected timeline (which makes sense)
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January 2018 and this bug still remains unfixed .. its nearly two years.
(VertigoJC's work-around is nice to know, but turns a clean 4k display into blurry fullHD.)
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This is still happening for me on a Mac. When I'm working on a long timeline and hit Z (I use FCP controls) to get the zoom icon and click on the part I want to zoom in on, it zooms, but to a completely different part of the timeline. WTF.
This happens to my colleague sitting next to me too.
From looking at the above descriptions, I see I can scroll zoom with the mouse, which works fine, but click zooming is totally FUBAR.
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Still totally poked. Can someone sort this one out please? I was excited to upgrade to my 5K monitor and this issue makes things rather annoying.
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9 years later and Adobe still haven't solved this on Mac retina displays (virtually all graphic design displays are double resolution at this point). Anyone at Adobe going to address this or do we have to just jump to Resolve for editing?


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