while morph cut does a good job if you know what you're doing and pick starting and ending conditions that are close without quick or blurry motion, it continues to have the issue of only being a linear motion. Often times the most invisible results I can achieve mean making the morph as brief as possible, but if I could do a bezier curve, where the influence of the morph ramps up and ramps down, even if it was a default option (i.e. toggle ease on and off rather than customizing the keyframes) it would be such a huge improvement!