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Feature Request: Drop a Pin / Return to Pin

Participant ,
Jan 04, 2024 Jan 04, 2024

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Had a feature request for something I'd call "Drop a Pin / Return to Pin". 

 

You're working a specific section of a cut and need shots you previous discarded - say at the end of the timeline. Or perhaps its a part from another sequence. You DROP A PIN at the current point of the sequence you're editing. 

 

You scroll to the end, copy any clips you need. You hit the RETURN TO PIN shortcut and automatically return to the part of the sequence you just left. As if you teleported from one part of the sequence to another. 

 

To expand on the idea, you could do this from one sequence to another, but that seems like a lot to ask for. And honestly you would probably have 2 or more sequences open that you could already just pull clips in form. 

 

On some level dropping a marker could work, but then that sort of negates the OTHER markers in the timeline. Or still keeps you adding uncessary keystrokes. 

 

I would find a feature like this to be useful for grabbing shots at the end of a sequence, or elsewhere in my cut. Instead of jumping to the end, copying, and then show full sequence, and then cursor to where I was and then zoom in to fine cut. 

 

This is a regular issue in my workflow in the advertising world and its something that no NLE has a quick solve for. Though I do try to mitage it with more than once sequence open for quick reference of my discarded shots. 

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7 Comments
Participant ,
Jan 04, 2024 Jan 04, 2024

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The best current option I can think of is just to drop an IN point and then return to IN point with SHIFT+I. 

 

I guess that works... anyway, wanted to throw the idea out their either way. 

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Community Expert ,
Jan 04, 2024 Jan 04, 2024

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I like the idea, but I find that Timecode works really well for this already.

 

 

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Adobe Employee ,
Jan 05, 2024 Jan 05, 2024

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@bkgarceau This is a cool idea! I'm guessing that you could only ever have one pin per sequence, right? Otherwise it basically becomes a second type of marker and you lose the simplicity of "Return to Pin" because you have to decide which pin. Would you want to be able to put a pin in a source clip as well, or only sequences?

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Participant ,
Jan 05, 2024 Jan 05, 2024

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@Warren Heaton how do you use time code specifically? Do you just recall that you're at 2:36 and enter it and go? I guess I don't pay that close enough time to TC when working a section. 

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Participant ,
Jan 05, 2024 Jan 05, 2024

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@mattchristensen I think ideally you'd just have 1 pin per sequence. I'd call it your FOCUS point - basically the edit or TC you want to snap back to at any given moment, complete with the same scaled timeline you were at previously. Elimiate any zoom in / out that you were doing to maneuver around the timeline.

 

BUT you could have multiple pins -- like camera angles or Track height presets. Perhaps 1 is set by default on the keyboard, but you could do say 2 to 8 of them if you desired. With 2 you could SNAP BACK and forth between a moment in the cut and elsewhere in the sequence. Quickly moving between two areas of focus. Could be extremly helpful when doing surgery to a cut that requires extensive reworking. Actaully I'd vote for at least 2 so you could "Time Travel" back and forth between to points on a sequence. 

 

If there was an easy and programable way to add a PIN feature to source clips too, then I'd be for it. Especially if its an area you're constantly revisiting or one that is buried deep within a project.

 

 

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Community Expert ,
Jan 05, 2024 Jan 05, 2024

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@bkgarceau 

Yes, sometimes I'll make a mental note of the Playhead Position.  For example, if in a 90-minute timeline at 00:12:58:07, I might copy and paste a few clips to the tail of the edit sometime after 01:30:00:00, make the adjustments, and then press "125807 Enter" on the numeric keypad to return to where I was.  I also almost always have TextEdit open for my editing notes.  So, if more than one position needs to be noted I'll either copy and paste the timecode or manually take note of the time position.  Entering a TC value on the numeric keypad is a very, very fast way to move around an assembly.

There's something I do for edit notes from the client/stakeholder that might work for how you'd like to drop a pin:  Create a custom Captions Track called "Edit Notes" or "Pins" or similar and use those to quickly jump to predetermined locations in your edit.  This is, dock the Text panel somewhere it's convenient in your Workspace (or Undock it so it floats); click Create new caption track (use the Subtitle format); in the Timeline rename "Subtitle" to something descriptive like "Edit Notes" or "Pins"; in Captions mode of the Text panel add a new captions segment where you would like your "pin" to be - named something like "Pin 001"; go to another time position to work; then click the "Pin 001" Caption in the Text panel to return immediately to the In of that caption segment.  Optional: Toggle the "Edit Notes" Caption track to inactive in the Timeline so it does not appear in the Program panel.  

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Participant ,
Jan 05, 2024 Jan 05, 2024

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@Warren Heaton ah -- yeah the TC makes sense if you remember to write it down or text edit! I work in shorter form usually, so pods are way more cutty and flucate at where they are on the timeline each version. Normally pancake editing works for storring stuff above my active timelien for quick access.

 

I like the captions idea. Thats a creative solve for quickly moving around the sequence that I hadn't considered. Cause it would be easy to set for the area you're working and then for the end of the timeline. Will have to try this out, but it makes total sense. Thanks for suggesting!  

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