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Premiere pro Need to add Advance Color Page Like Node

Engaged ,
Apr 05, 2025 Apr 05, 2025

DAVINCI RESOLVE has copied all the features of Premiere Pro one by one and is now going ahead of Premiere Pro... Now is the time to completely copy the Feature Color Node of Davinci Resolve and give Premiere Pro a good interface with experience because everything is fine in Premiere Pro except that there is no flexibility in color correction... Premiere Pro should also provide a separate node based interface for color and put all the features in it... Now is the time when Premiere Pro can make its software even more advanced

Idea No status
TOPICS
Color , Editing and Playback
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5 Comments
Community Expert ,
Apr 06, 2025 Apr 06, 2025

I don't think it's a good idea to just copy other software and I don't think Premiere needs a node based workflow. But I do agree that a good move forward would be to step away from Lumetri's forced operation order and here's the whole set of controls in a single effect style. Many basic math operators aren't even available in Lumetri and some of it's controls actually change in math depending on your colormanagement settings.

 

A new workspace/UI where you can have some form of layer based color grading with advanced masking and tracking that all still lives inside a single effect rather than real layers in your timeline could be a possiblity.

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Participant ,
Apr 14, 2025 Apr 14, 2025

I totally get the appeal of using nodes for color grading—it’s definitely one of DaVinci Resolve’s strongest features. And yes, for those who prioritize node-based workflows, Resolve is a great choice.

That said, I feel Premiere Pro still lacks some basic yet essential tools before even thinking about advanced workflows like nodes. Things like a proper AI video denoiser, a reliable AI upscaler, and even the ability to export high-quality LUTs are still missing or underdeveloped.

Before chasing advanced systems, it would be great if Adobe focused on perfecting the fundamentals that so many of us use every day.

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LEGEND ,
Apr 14, 2025 Apr 14, 2025

I believe Baselight is also layer-based, and is considered an even "higher" grading app than Resolve by many. So layers/nodes/whatever ...

 

Shebbe's points are spot on. I've also been pushing for the ability to use parts of even the current "Lumetri" tabs in user-chosen orders as a least-case option.  

 

I also asked about getting flexibility to the grading, of several staffers at NAB, and naturally, only got the twin comments that one always gets: there are a number of major changes in various places in the app being considered but we can't tell you what, and we can't tell you when anything being considered might appear.

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Community Expert ,
Apr 15, 2025 Apr 15, 2025

I believe Baselight is also layer-based, and is considered an even "higher" grading app than Resolve by many. So layers/nodes/whatever ...

 

Baselight is indeed layer-based but has the flexibility of referencing or even mixing with other layers in the stack. So pulling a key can for example be done on the source while it's operation is a couple layers further down. (Baselight works top to bottom). This mechanism makes layers more than flexible enough to do proper grading. Without it layes would indeed be completely inferior to node based approaches but Premiere could make their layers work in a similar way if properly implemented.

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LEGEND ,
Apr 15, 2025 Apr 15, 2025
LATEST

Thanks for the confimation, Shebbe.

 

SpeedGrade was also a layers app, and like Baselight, you could pull something from a lower key easily. Even if Lumetri just had that, multiple instances would be vastly improved.

 

But I've been arguing for a panel of color tools, we drag any tool we want to work onto the 'active' controls, in any order we want to work. Ah well. 

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