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Re: frame accurate visualization of continuous thumbnails??

Explorer ,
Jun 09, 2024 Jun 09, 2024

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Another really problematic thing: the hotkeys for "Step Forward / Backward 1 Frame" don't actually operate in frames. They operate in whatever time units the Timeline is set to. So, if the Timeline is set to Show Audio Time Units, the hotkeys only step forward or back by one audio sample. How is this helpful?

Apparently, if the Timeline is set to Show Audio Time Units, there's no way to snap the current time to whole frames. Dragging the edges of clips does snap to frames, but when clicking in the Timeline to change the current time (location of play head), the cursor only snaps to audio samples.

Really, the limitations of the Premiere UX just defy all rational expectations. Compare to Vegas, which has no problems A) zooming in to arbitrary levels of magnification, B) snapping to whatever the user wants to snap to, regardless of anything else, and C) accurately displaying continuous thumbnails.

Really, Premiere is just such a huge disappointment.

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Community Expert ,
Jun 09, 2024 Jun 09, 2024

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Hi Aaron,

I understand your frustration with the differences between Premiere Pro and Vegas Pro. It's important to recognize that each NLE has its own strengths and learning to adapt can be a humbling experience. I've had similar frustrations whenever I'm forced to use NLEs other than Premiere Pro.

It sounds like editing with a visual display of each frame is important to your workflow, but this feature was phased out of Premiere Pro years ago. Many editors have adapted and don't miss it in their current workflows.

Adobe has taken on many feature requests from editors of other NLEs, making it a stronger platform. I highly recommend submitting a feature request.

Here are some things to note about your current workflow with Audio Time Units:

1. Audio Time Units: The only available time ruler displays are Samples and Milliseconds. You can go to Workspaces > Timecode to display the current time in any format you want.
2. Video Files with Audio Time Units: Trimming and tools like the razor snap to the frame, while audio-only files snap to the sample.
3. Step Forward/Backward: Uses samples when Audio Time Units is turned on. Go to Preferences > Step Forward/Back Many and set it to the number of samples equivalent to 1 frame. For example, if your sequence is 48000 samples per second and 30 fps, use 48000/30 = 1600. Holding down Shift and using the left/right arrow keys will move one frame at a time.

I hope this helps!

Cheers,
Paul

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