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360 Video Performance Drop with High Quality Photos

New Here ,
Dec 22, 2020 Dec 22, 2020

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Hi guys!

 

I stiched a 360 panorama with 800 Megapixel and was trying to make a 360 Video out of it.

Of course 800 Mp won't be nice working with, so i downsampled it to 200, 100 and 50 Megapixel. 50 Mp works really smooth in the view monitor but as soon as i try 100, i can't look around the view monitor without having to wait about a minute to see something to move.

 

As a disclamer: I would like to use the highest possible resolution to be able to zoom in without losing quality at all but this makes it impossible. 

 

Am i missing something, or is premiere not capable of such high resolutions?

 

Using 32Gb Ram, Ryzen 5 3600, Geforce GTX 1060 (GPU acceleration is on, RAM is not full and CPU on low usage)

 

Greetings 

Simon

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Editing , Performance

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LEGEND ,
Dec 22, 2020 Dec 22, 2020

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Premiere Pro works by pixel count, not Mb size. And it is not designed to handle massive resolution (pixel size) still images. The typical recommendation is to stick within 2-4 times the frame-size of your sequence. So for a 1920x1080 sequence, one would recommend images no larger than 7680x4320 unless you really need the larger image for massive "zoom" work.

 

Does that give you a bit more idea what to work within?

 

Neil

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New Here ,
Dec 22, 2020 Dec 22, 2020

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Hi Neil,

 

thanks for your fast reply.

 

Yes, seems like i'm testing the limits of what is possible to work with.

 

Sry for my bad writing i didnt mean mb but Megapixel (Mp). So i may stick to the limits you gave me!

 

Thanks

 

Simon

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LEGEND ,
Dec 22, 2020 Dec 22, 2020

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There's so flipping many things to learn about this app, that aren't necessarily obvious or included in any findable documentation. So I'm happy to help.

 

Neil

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