Premiere doesn't seem to want to set my in/out points and trim the clip accordingly. I'll set them, it trims it, it works just fine, I'll drag the clip into place on the timeline, I'll play it, and when it gets to the clip it plays a completely different part than what I set. And it seems to be the only clip that does this. The footage I'm working with was captured using NVIDIA GeForce experience. All of the rest of the clips on my timeline behave normally, and were captured the same way. The file seems to run just fine when pulled up from the source folder.