I am trying to edit a 360º video in Premiere Pro and I am using the VR Rotate Sphere effect to control the Tilt, Pan and Roll. It all works fine until I try adding keyframes to move the camera around on a clip. I can add keyframes and change the Tilt, Pan and Roll for each individual keyframe, but Premiere Pro just ignores the keyframes and changes the full clip to whatever the last keyframe I set, ignoring any incremental keyframes on the way.
Is there some special way to get keyframes working with the VR Rotate Sphere?
I am using keyframes with speed ramping just fine, so I don't think I'm doing the keyframes wrong. It just doesn't seem to work with VR Rotate Sphere.
Just to be clear, I am adding two keyframes and setting the Pan to 30º on one keyframe, and 60º on the other keyframe on the same clip, and it completely ignores the 30º keyframe and just changes the whole clip to 60º on playback. It still shows the 30º keyframe in the Effect controls and even shows the Pan changing from 30º to 60º between the keyframes, but the playback just ignores the first keyframe and plays the whole clip at 60º.