Premiere Pro 15.0 crashing instantly on attempted playback

New Here ,
Mar 29, 2021 Mar 29, 2021

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This project was working fine on Friday though I'd just migrated to a new Mac.  Today, every time I open the project and hit to play anything from the timeline or the program window PP crashes.  It can play video in the source window ok. 

I'm running Big Sur 11.2.3. I have 3.6GHz 10 Core Intel Core i9 processor, 65GB memory and AMD Radeon Pro 5700 XT 16GB graphics card.

 

This is the top of the error report: 

Process: Adobe Premiere Pro 2021 [2042]
Path: /Applications/Adobe Premiere Pro 2021/Adobe Premiere Pro 2021.app/Contents/MacOS/Adobe Premiere Pro 2021
Identifier: com.adobe.PremierePro.15
Version: 15.0 (15.0)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Adobe Premiere Pro 2021 [2042]
User ID: 501
Date/Time: 2021-03-29 14:24:06.253 +0100
OS Version: macOS 11.2.3 (20D91)
Report Version: 12
Bridge OS Version: 5.2 (18P4347)
Anonymous UUID: 9A31F448-D5B5-AD37-F40E-D4B2C0BDB79D
Time Awake Since Boot: 3500 seconds
System Integrity Protection: enabled
Crashed Thread: 50 com.apple.audio.IOThread.client
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: EXC_I386_GPFLT
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [2042]
Thread 0:: Dispatch queue: com.apple.main-thread
0 com.apple.LaunchServices 0x00007fff20a1148d LSSharedMemoryPage::CopyForSessionID(LSSessionID, bool) + 33
1 com.apple.LaunchServices 0x00007fff20a14d61 _LSCopyApplicationInformationItem + 74
2 com.apple.AppKit 0x00007fff22e39cb0 _NXIsBackgroundOnly + 35
3 com.apple.AppKit 0x00007fff22fe3463 -[NSWindow(NSFullScreen) _implicitlyAllowsFullScreenAuxiliary] + 9
4 com.apple.AppKit 0x00007fff22e39834 -[NSWindow _effectiveCollectionBehavior] + 141
5 com.apple.AppKit 0x00007fff22fe393e -[NSWindow _applyWindowLevelWithTagUpdateNeeded:] + 663
6 com.apple.AppKit 0x00007fff23270d38 ___NSMainRunLoopPerformBlockInModes_block_invoke + 25
7 com.apple.CoreFoundation 0x00007fff205ed5a2 __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12
8 com.apple.CoreFoundation 0x00007fff205ed44c __CFRunLoopDoBlocks + 437
9 com.apple.CoreFoundation 0x00007fff205ec132 __CFRunLoopRun + 907
10 com.apple.CoreFoundation 0x00007fff205eb6ce CFRunLoopRunSpecific + 563
TOPICS
Crash, Editing

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New Here ,
Mar 30, 2021 Mar 30, 2021

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Looks like possibly this solved the issue   - though as well as restarting computer I had to log out of Adobe and log back in again

 

http://www.kevinmonahan.net/?p=14

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New Here ,
Mar 30, 2021 Mar 30, 2021

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Amendment: issue now back again - though now I can play for 10 seconds before crashing.

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