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Transcode Failure: Unable to Match Video Aspect

Participant ,
Aug 19, 2020

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Hello,

 

I'm trying to render and replace a dynamic linked clip, but I keep getting this error message: "Transcode Failure: Unable to Match Video Aspect". I've tried every kind of video format to encode with and they all come up with the same error message. My timeline is 1080x1350 (for Instagram). Would love for this to be fixed, I know I can export through After effects and click replace clip, but then I lose the option of switching it back to the Dynamic Linked version. Even then, this should be working inside of Premiere anyway. Thank you! 

Screenshot (14).png

Screenshot (11).png

 

Adobe Community Professional
Correct answer by PhillipJoseph | Adobe Community Professional

Well, in Premiere whether you render from the Sequence menu or choose Render and Replace, you're encoding a separate video file, so even those options are somewhat similar. That is where I'm saying you may as well just export it straight from After Effects, because in every scenario you are choosing a codec and letting a software encode a video. And if you're doing Render and Replace then you have to replace with original every time you make an update in AE and then do Render and Replace again, (so you might even save a step by just rendering a preview in Premiere).

 

In Premiere you can right click on a piece of media and choose Replace Footage (just like in AE):

PhillipJoseph_0-1598144073103.png

So if you go the method of iterating when you export from AE:

Shot_01_VFX_01

Shot_01_VFX_02

Shot_01_VFX_[...]

You just replace the file in Premiere with the new one you just exported from AE and it will update the replaced shot in your sequence(s). To me that's roughly the same amount of work as what you're doing already - but without any of the entanglements that come with Dynamic Link.

 

And the other option was simply to overwrite the file when you export from AE and use the same name. When you go back to Premiere the file should update (although I recommend not having your playhead over the clip you're about to replace in Premiere because you can get a glitched frame there until you restart Premiere).

 

I don't have a video, but hopefully that was illustrative - or maybe I just repeated myself 😞

 

I know it may not be what you're looking for - it's a slight adjustment to what you're doing. But in my experience and from what I've seen working in various agencies and production companies, this is a far more stable way to go. Personally, I don't maintain a dynamic link unless it's a very simple and temporary personal project (although I will almost always use it to send clips or sequences to AE.) It may not help you that much on your current project (maybe the specific shot), but just something to think about for future reference. Again - I know it's frustrating. You want it to work. It won't be the last time this or another software doesn't work exactly how you want it. You just gotta adapt to what does work and hopefully not office space your computer in the process 😉

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Transcode Failure: Unable to Match Video Aspect

Participant ,
Aug 19, 2020

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Hello,

 

I'm trying to render and replace a dynamic linked clip, but I keep getting this error message: "Transcode Failure: Unable to Match Video Aspect". I've tried every kind of video format to encode with and they all come up with the same error message. My timeline is 1080x1350 (for Instagram). Would love for this to be fixed, I know I can export through After effects and click replace clip, but then I lose the option of switching it back to the Dynamic Linked version. Even then, this should be working inside of Premiere anyway. Thank you! 

Screenshot (14).png

Screenshot (11).png

 

Adobe Community Professional
Correct answer by PhillipJoseph | Adobe Community Professional

Well, in Premiere whether you render from the Sequence menu or choose Render and Replace, you're encoding a separate video file, so even those options are somewhat similar. That is where I'm saying you may as well just export it straight from After Effects, because in every scenario you are choosing a codec and letting a software encode a video. And if you're doing Render and Replace then you have to replace with original every time you make an update in AE and then do Render and Replace again, (so you might even save a step by just rendering a preview in Premiere).

 

In Premiere you can right click on a piece of media and choose Replace Footage (just like in AE):

PhillipJoseph_0-1598144073103.png

So if you go the method of iterating when you export from AE:

Shot_01_VFX_01

Shot_01_VFX_02

Shot_01_VFX_[...]

You just replace the file in Premiere with the new one you just exported from AE and it will update the replaced shot in your sequence(s). To me that's roughly the same amount of work as what you're doing already - but without any of the entanglements that come with Dynamic Link.

 

And the other option was simply to overwrite the file when you export from AE and use the same name. When you go back to Premiere the file should update (although I recommend not having your playhead over the clip you're about to replace in Premiere because you can get a glitched frame there until you restart Premiere).

 

I don't have a video, but hopefully that was illustrative - or maybe I just repeated myself 😞

 

I know it may not be what you're looking for - it's a slight adjustment to what you're doing. But in my experience and from what I've seen working in various agencies and production companies, this is a far more stable way to go. Personally, I don't maintain a dynamic link unless it's a very simple and temporary personal project (although I will almost always use it to send clips or sequences to AE.) It may not help you that much on your current project (maybe the specific shot), but just something to think about for future reference. Again - I know it's frustrating. You want it to work. It won't be the last time this or another software doesn't work exactly how you want it. You just gotta adapt to what does work and hopefully not office space your computer in the process 😉

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Aug 19, 2020 0
Community Beginner ,
Aug 20, 2020

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How is this possible.  I see this all over the site. It is just nuts that you can't use a video editor to edit video.


I imported 1 clip, then I cut it up into segments and tried to save the project cuts as individual clips.  This error is preventing it, all presets fail.  It is supposed to transcode it?  how can any framesize be holding it back?  You know handbrake is free, I am sure you could use that instead of whatever it is that makes premiere break doing the most simple tasks on the planet.  This is incredibly frustrating.  Maybe one day you will build it for the users, and not for the tinkerer that wants to constantly work around simple bugs to do simple things. 

very frustrated @32 dollars a month for years...and users still the last on the list 

 

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Aug 20, 2020 0
Participant ,
Aug 21, 2020

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Yeah, this REALLY slows down my workflow. Not sure why this wasn't patched. I've heard some people say "well, it's a weird frame size so that's probably why it doesn't work" but literally the reason why I'm sticking with Adobe is because of it's broader functionality for social media frame sizes!!! So annoying. Like and share this thread so we can bring it to Adobe's attention. 

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Aug 21, 2020 0
Adobe Community Professional ,
Aug 22, 2020

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I would use a standard sequence setting and crop the file on export.

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Aug 22, 2020 0
Participant ,
Aug 22, 2020

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I appreciate the help, but the render and replace tool doesn't give me the option to choose a standard frame size. Even then, why are so many solutions just workarounds? Why can't this just be fixed? 

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Aug 22, 2020 0
Adobe Community Professional ,
Aug 22, 2020

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I know this isn't the "solution" that you want, but I personally recommend just exporting things from After Effects. Yes, in theory dynamic link is great and it should work perfectly, but it's not a perfect world. Sometimes you have to just find the things that do work.

 

A couple benefits of the above workflow from my POV:

- It's more typical in a professional setting where you may be working with other artists/animators. You can use dynamic link to send things to AE, but usually the link is broken after that. If you are ever in a larger setting collaborating with other designers, you'd already be more attuned to that workflow.

- Less to go wrong (more stability). Exhibit A: your situation. Exhibit B: archiving, sharing or moving the project. Dynamic links just aren't as reliable to get working in those situations.

- It's not really that different. For example, if you have a dynamically linked After Effects composition it's probably not going to play very well in Premiere without being rendered. When you render in Premiere you are creating a video file that lives on your hard drive. So you're still waiting and you're still creating a video file. So why not just do the waiting and rendering on the After Effects side? When the clip comes into Premiere it'll work great. All the processing is done. This is especially true if you're using a proper intermediate codec on your AE export (which you should be). If you need to make an update in After Effects you can either 1) iterate and replace the file in Premiere: add a _02, _03 (which is typically done in a collaborative setting), or 2) if you're the one overseeing everything you can choose to just overwrite the previous file, then it will save a step in importing or replacing.

 

Just my 2 cents.

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Aug 22, 2020 0
Participant ,
Aug 22, 2020

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Hi Phillip,

 

Appreciate your help and this IS a good workflow, but just not what I'm looking for. I feel like the guy in Office Space with the printer when it comes to issues like this. I'm usually tweaking VFX a lot before I send videos to clients, I also have a TON of separate Dynamic Linked clips in a single sequence, so having the render and replace option is great because I can revert back to the dynamic link directly on the timeline without importing it again or creating a video track to put the exported versions over. Is there a way to do this without the render and replace option? If I exported out of After Effect, brought the exports into my timeline, how can I tell Premiere to do basically the same thing as Render and Replace? Is that what the overwriting tool is? If so, how can I use it? Thanks. 

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Aug 22, 2020 0
Participant ,
Aug 22, 2020

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Also, is there a video on how this workflow works? I would love to see how to do this with a video. 

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Aug 22, 2020 0
Adobe Community Professional ,
Aug 22, 2020

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Well, in Premiere whether you render from the Sequence menu or choose Render and Replace, you're encoding a separate video file, so even those options are somewhat similar. That is where I'm saying you may as well just export it straight from After Effects, because in every scenario you are choosing a codec and letting a software encode a video. And if you're doing Render and Replace then you have to replace with original every time you make an update in AE and then do Render and Replace again, (so you might even save a step by just rendering a preview in Premiere).

 

In Premiere you can right click on a piece of media and choose Replace Footage (just like in AE):

PhillipJoseph_0-1598144073103.png

So if you go the method of iterating when you export from AE:

Shot_01_VFX_01

Shot_01_VFX_02

Shot_01_VFX_[...]

You just replace the file in Premiere with the new one you just exported from AE and it will update the replaced shot in your sequence(s). To me that's roughly the same amount of work as what you're doing already - but without any of the entanglements that come with Dynamic Link.

 

And the other option was simply to overwrite the file when you export from AE and use the same name. When you go back to Premiere the file should update (although I recommend not having your playhead over the clip you're about to replace in Premiere because you can get a glitched frame there until you restart Premiere).

 

I don't have a video, but hopefully that was illustrative - or maybe I just repeated myself 😞

 

I know it may not be what you're looking for - it's a slight adjustment to what you're doing. But in my experience and from what I've seen working in various agencies and production companies, this is a far more stable way to go. Personally, I don't maintain a dynamic link unless it's a very simple and temporary personal project (although I will almost always use it to send clips or sequences to AE.) It may not help you that much on your current project (maybe the specific shot), but just something to think about for future reference. Again - I know it's frustrating. You want it to work. It won't be the last time this or another software doesn't work exactly how you want it. You just gotta adapt to what does work and hopefully not office space your computer in the process 😉

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Aug 22, 2020 0
Participant ,
Aug 22, 2020

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Phillip Joseph,

 

You are the man! I'm going to try this out from now on. I guess amongst youtube premiere tutorials, Dynamic Linking is taught as something that remains in your timeline from the beginning of VFX to the final project export, not as JUST a tool to send clips to after-effects (and I mean that in a positive way, I love DL) and from there. I'm waiting on a 3-hour export, and if one thing is off, I have to re-export for another 3 hours because of the DL clips. Your workflow actually makes sense and saves more time. Yeah, it does suck that it can't just work out of premiere, but hey, like you said it's probably best to do so through AE.

 

I have just 2 more questions: If I press replace on a DL clip, can I revert back to the DL clip? Also, what is good practice for exporting out of AE (should I export a high res clip or low res, or do I keep exporting low res clips until I'm at the final stages of editing, at that point exporting the high res version)?

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Aug 22, 2020 0
Adobe Community Professional ,
Aug 22, 2020

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I don't want you to think that you can never Dynamic Link. Again - I'll use it and keep the link for simple stuff. But if it's reasonably complex or I'm going to be collaborating, I switch to the other workflow. So - the tutorials are showing the way that it's meant to work - and a lot of the times it does work fine. The old-school pre dynamic link workflow still has a lot of merit, though.

 

Your questions:

Can you revert back to the DL clip? For one: I don't think you'll be able to replace that initial dynamic link clip. For the first file you export from AE you'd import that like regular footage and then overwrite that. That might be what you meant, but I just wanted to clarify that you probably couldn't use the 'Replace Footage' option from the Project Panel menu. As for reverting, you should always iterate your sequences before making significant changes, and sometimes your Project File too. If I was going to make a significant change in my project I might duplicate the whole Premiere Project (Save As and add a _02, or etc.), then I would probably do the same thing with my sequence. If you look at this pic from a Project (initially taken because I was trying to explain some Bin organization to someone) you can see that the sequences are iterated. Some have notes so I know what changes happened in those iterations. You always have a way to work backwards with this if the client liked a previous version or whatever. You never destroy the work you've done - and I find it also helps free you creatively to take risks. You can always just split off a new sequence to try something, and most of the time it works out well, but if it doesn't you can just go back to the previous sequence.

Organization Before After.png

 

When you export from AE you'll want to use an intermediate codec ideally, something like ProRes or DNxHD. The file sizes are large, but they maintain a high level of quality and those codecs are good for editing performance back in Premiere. Try to keep an organized folder structure for your shots when exporting them. I usually export (from AE) into a folder called EDIT_IN, so I know they are graphics/shots I need to import into Premiere. Inside that folder you can keep sub-folders with your shot names.

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Aug 22, 2020 0