UI Scaling on 4K Monitor Adobe Premiere Pro 2019

Community Beginner ,
Jan 07, 2019 Jan 07, 2019

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I ordered a new High Resolution 4K monitor and I see that there is a setting in Photoshop that will allow me to increase the size of the User Interface to properly scale the Menu and fonts in Photoshop but I don't see an option like that in Adobe Premiere. Is there a way to increase the User Interface elements, menus and fonts. I am very surprised that Adobe does not have an option like this on all of this 2019 software produces.

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Adobe Community Professional , Jan 07, 2019 Jan 07, 2019
No, the project panel is the only one you can scale the font (right click on hamburger menu)Premiere shows perfect on my UHD screen.

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Adobe Community Professional ,
Jan 07, 2019 Jan 07, 2019

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No, the project panel is the only one you can scale the font (right click on hamburger menu)

Premiere shows perfect on my UHD screen.

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Community Beginner ,
Jan 07, 2019 Jan 07, 2019

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OK, I will receive my new 4K monitor tomorrow and see how it looks. I am older so I sure hope the UI interface is not going to be tiny tiny and hard to read. I did see the option in Photoshop so I am surprised that its not available in all Adobe products. Its not like these monitors are something new, they have been around for at least 5 years. Thank you for your kind reply.

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Adobe Community Professional ,
Jan 07, 2019 Jan 07, 2019

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I am no spring chicken either: glasses do wonders.

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New Here ,
Jan 07, 2019 Jan 07, 2019

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Hi,

Will wait for your experience. I am about to buy 4k monitor myself.

Regards

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New Here ,
Jan 07, 2019 Jan 07, 2019

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Hi Ann,

What is the size of your UHD monitor? Are you using windows scaling?

Thanks!

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Participant ,
May 26, 2021 May 26, 2021

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Hello. I work on a 32 inch Cintiq and like the high resolution for drawing and keeping a lot of the UI visable. I would like to see my still and moving images at 1:1 / 100% but would also like to be able to scale the interface of Premiere and After Effects around the images.

 

The folks at BLENDER figured this out.

 

I'll also post this as a feature request, but thought it was useful for this thread too.

 

Cheers!
Benjamin

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Community Beginner ,
Jan 07, 2019 Jan 07, 2019

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Ann Bens, I already wear glasses

The Monitor is a BenQ PD3200U 32" 4K Designer Monitor, 3840x2160 4K UHD, IPS, sRGB, CAD/CAM, KVM, DualView, 4ms , 60Hz refresh rate.

When I receive it, I will set the windows scaling to 125 and start there and see how it looks.

Thank you everyone for your suggestions. I will report back after I receive the Monitor tomorrow.

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Adobe Community Professional ,
Jan 07, 2019 Jan 07, 2019

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If you are on windows the display setting might recommend 150%.

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Adobe Community Professional ,
Jan 07, 2019 Jan 07, 2019

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As Ann notes, I think you will find that Windows will recommend 150% for the main scaling setting. This is labeled "Change the size of text, apps, and other items."

There is another setting, linked on that first page by "Advanced scaling settings." Windows recommends that you not set a custom scaling there. If you set that one to 125%, if causes problems.

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Adobe Community Professional ,
Jan 07, 2019 Jan 07, 2019

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The "DVA's" ... digital video apps ... Pr & Ae ... have troubles with scaling at 125% ... so if you must scale, go to 150%. And test. It works ok for some computers/displays, on others things like mask controls in the Program monitor will disappear at times. So ... first test, in a new project with that monitor ... go to ECP, apply a mask to a clip and track it. See if the mask controls stay visible on the Program monitor when you have the mask selected in the ECP. And on some rigs, it will show for a while, then disappear.

Neil

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Adobe Community Professional ,
Jan 07, 2019 Jan 07, 2019

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It's not the best practice to run windows at greater than 100% scaling.

I think 32" monitors are too small for 4K. More like 40" would be better.

It's the dot-pitch (pixel size) that counts.

My last three monitors were such:

21" .270 mm pixel pitch - 1600 x 1200 (Viewsonic VP2130) (excellent)

25" .287 mm pixel pitch - 1920 x 1200 (Viewsonic VP2650) (OK)

32" .276 mm pixel pitch - 2560 x 1440 (Samsung S32d850t) (near perfect!)

On average a 27" monitor at 2560 x 1440 is .233 mm dot pitch, making windows icons and program interfaces too small for me. I need to stay in the .270 mm range for pixel / dot pitch. So when I eventually go for a UHD monitor, I will be looking at whatever size monitor is needed to get the pixel pitch in the range which works for me.

Television is of course a different story.

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Community Beginner ,
Nov 24, 2020 Nov 24, 2020

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Neil - I'm looking to to move from Mac to PC/Windows10, and a 4K 32" monitor. Was looking up scaling and came across this. Is this still the case under Windows with non-interger scaling? I Photoshop, Premiere, and a bunch of the Adobe CC apps a lot, so want to be sure. I can't use a 4K monitor at 100% (too tiny) nor at 200%  (too large), so was hoping 125% or 150% at most. I can't test, so asking you if you still notice this issue. Also, I assume the scaling will only affect the UI elements of the Adobe programs - the photos in PS and the video in PR will show at 100% 1:1 pixels, correct?

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Adobe Community Professional ,
Nov 24, 2020 Nov 24, 2020

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100, 150, 200 are all fine. And some are able to work at other percentages, but it's not normally 'solid'.

 

So yes, work with the 150%. And you are correct about image sizing within, as those are only settings for the graphical UI bits.

 

Neil

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Community Beginner ,
Jan 07, 2019 Jan 07, 2019

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There is only one that is over 40 inches and it's quality is not great. These monitors have been around for over five years and many other software applications have UI scaling capability   In fact adobe Photoshop has iti why  can't they just make it available in all their applications? Frankly it's silly

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Adobe Community Professional ,
Jan 07, 2019 Jan 07, 2019

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jvbandes  wrote

These monitors have been around for over five years...

Yes, someone always need to biggest / most / etc... despite what it will actually do. 4K laptops exist, I can't think of anything more difficult to use. One of my early laptops I went with a 1024 x 768 despite the 'high end' version coming with more screen real estate. Once you start scaling, it becomes a problem. I'm just passing on a point of view. Most people don't even think about the pixel pitch, and sometimes it's hard to even find that most important dimension in the specs.

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