If you take a 4K clip and drop it on a 1080p sequence and then stabilize it, it allows you to stabilize now without nesting. Okay, great. But if you modify>interpret footage to change the frame rate of that 4K clip (eg. from 29.97 to 23.976fps) and then Set to Frame Size and then stabilize that clip...when you hit play it pushes the clip up to the upper 1/4 of the screen. Hit pause and it goes normal filling the whole screen. Play again and it jumps to a PIP in upper right. Annoying.
Is this a bug?
I have the same issue and it is very annoying.
I have the same issue. This happens to me when I use warp stabilizer on 4k footage that has been resized to fit a 1080p timeline. Any solution yet?
That's weird. Please post that over on the UserVoice system so it goes directly to the engineers. Include your computer specs, the media you're working with, any effects used and such so they get a detailed full set of information.
After doing so, post back to this thread with a link to your UserVoice post. It would be nice if the others seeing this then went over there and added their votes to the issue and their data in comments.
This forum is primarily user-to-user "peer" support. That system doth go directly to the engineers ...
Thanks for the help and the insight. I posted the issue to that forum.
Go leave your feedback there.
Hi, same issue here. A temporary solution that works for me till they'll fix it - just apply a small rotation on the clip
I have same issue...very annoying.
I couldn't fix it with small rotation like this post's reply...
you're trying to do an awful lot for one single clip. First, have you tried rendering it? If the problem persists, I'd try and interpret the footage at the new frame rate and then export it so the clip is natively 24p and then see if the same thing happens. You might also apply the warp stabilizer to the native 24p clip in a 4K timeline. Can't remember what the settings would be, but so it doesn't crop or resize the image and the drop the sequence into your 1080 sequence and reposition so the borders don't show.
and I didn't mean to be judgemental, just trying to figure out a way to get you over the hump
I just found simple solution...just do 'Render In to Out' and now problem solved..