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Already sent a bug report specifically for triplanar nodes, but I noticed several other nodes are also not working so I though why not make a public post here too.
Since updating this morning a lot of nodes in my project stopped outputting properly.
These nodes not working means that i cannot continue working on these materials, which is a huge issue for my team's production workflow.
Here's an example of the outputs im getting
all clearly wrong, so far ive noticed srgb/linear conversions, auto levels, triplanar, fxaa, and normal combine not working, but im sure the list goes on.
Found out my GPU drivers were one version out of date (thought i had auto updates turned on), this seems to have brought the broken nodes back to live on the D3D backend too. Thank you @Luca Giarrizzo for the swift help though, my apologies for the uproar.
For reference i'm on an AMD graphics card, RX 6700 to be exact.