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Bake multiple Maps to one

New Here ,
Aug 31, 2022 Aug 31, 2022

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Hi, is there a way in designer to bake multiple albedo maps to one?

Example - A hi res character made up with 2k textures, Each mesh set up with UVs in 0-1 space (so the overlap)
- Head 
- Upper Body
- Lower Body

So I need to bake all textures down so all 3 fit in 0-1 space in a 2k texture

Is it possible? 

TOPICS
Bakers , General , How to

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