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Can't get good quality renders with material created in designer!

Explorer ,
Jan 04, 2022 Jan 04, 2022

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Hi, I'm a designer beginner and I'm having a difficult time getting materials to look right when sent from designer to painter. I think it has something to do with how I authored my graph and maybe I'm not quite understanding how to author normal maps and such. Any help is much appreciated! I've shared my files.

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General , How to , Substance Graph

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correct answers 1 Correct answer

Explorer , Jan 04, 2022 Jan 04, 2022

Nevermind this, I've figured out that the problem was the height map and the model (model in this case was substances very own meetmat). The model was lower-res and needed to be tessellated properly at render-time to have enough res to properly use the height map for displacement. So all seems well now even though I know I'll be back on here soon again asking for help with something else. Cheers.

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Explorer ,
Jan 04, 2022 Jan 04, 2022

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Nevermind this, I've figured out that the problem was the height map and the model (model in this case was substances very own meetmat). The model was lower-res and needed to be tessellated properly at render-time to have enough res to properly use the height map for displacement. So all seems well now even though I know I'll be back on here soon again asking for help with something else. Cheers.

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