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Correct graph configurration for creating sampler filter

Community Beginner ,
Oct 28, 2021 Oct 28, 2021

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Hi All,

 

I'm following the instructions here with latest substance designer and sampler builds (11.2 & 3.1)

https://substance3d.adobe.com/documentation/sadoc/custom-filters-172823668.html 

 

I can make custom filters fine but I want to expose material slots (for example like the splatter filter)

 

I'm using the default sampler filter graph as the base and I've compared to how the splatter filter is set up looking at the  sbar for it best I can and as far as I can see I've set it up the same but I never get the material dropdown or slots appear when I add the filter in sampler.  Feel like I'm missing something obvious but spent to long on it already!

 

All my other exposed parameters come through in sampler just fine and work as expected.

 

this is how I have it set up

 

each set of materials in the correct group and naming convention

 

Mark_Edwards_0-1635482027188.png

 

user data in the high level graps (just on graph so havent assed the additional material specification etc.)

 

int1 material_input drop down

 

Mark_Edwards_1-1635482027189.png

 

 

 

Mark_Edwards_2-1635482027191.png

 

In sampler I just get the other exposed parameters but not the material_input drop down or material slots.

 

This is how I want it to apper in sampler so I can give to team so they can easily add multiple materials rather than using substance designer etc. But I don't get thes options come up on my published graphs.

 

Mark_Edwards_5-1635482132890.pngMark_Edwards_6-1635482139012.png

 

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How to, Substance Graph

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