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Hey All, I'm hoping someone can help me with a material I'm working on. I'm trying to create this fabric with a stitched in pattern but not having a lot of luck. All my attempts end up with one pattern overlaying the other and I can't quite get the one stitch to look "stitched" into the other. Any help or advice would be really appreciated!! Sorry for the bad reference it's all I've been provided with currently.
Thanks
Hello @NW3D,
This is a quick attempt at reproducing the reference.
The main shape is created using the edges of a Polygon node's hexagon, which hard angles were blurred out.
In this example, the knitting is emulated by disrupting the threads with Warp nodes, and a Cells 1 node lets us creates clumps resulting from the knitting.
The background knitting is not very visible, so a simple Weave 2 sets it up quickly. This is then blended in using a Max blending mode so it stays beneath the main patt
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Hello @NW3D,
This is a quick attempt at reproducing the reference.
The main shape is created using the edges of a Polygon node's hexagon, which hard angles were blurred out.
In this example, the knitting is emulated by disrupting the threads with Warp nodes, and a Cells 1 node lets us creates clumps resulting from the knitting.
The background knitting is not very visible, so a simple Weave 2 sets it up quickly. This is then blended in using a Max blending mode so it stays beneath the main pattern.
This is a simple implementation. To go further with cloth production, I recommend checking out the specialist Pauline Boiteux's work and tutorials, as well as Qu Bin's tutorial on our website.
I hope this is helpful!
Best regards.
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Hello Luca,
This does greatly! Thank you for taking the time!I will, I've got many other fabrics in my future.
Again, thank you!
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Hello again,
I am glad this was helpful! Have fun with the Substance 3D tools!
Best regards.
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Hi
Would it be possible to get a folded fabric style mesh added to the standard scene assets alongside the Cubes, Planes , Mat Ball ......etc
It would be useful to quickly flick back and forth between a plane and such a mesh when checking the look of a graph aimed at simulating a fabric material in Designer, without having to drag in a mesh from outside to the 3D view.
Dave
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Hello @davescm,
Multiple users have requested that such a mesh is added to the shipped resources and available in the Scene menu of the 3D View, as we already use such a mesh to preview fabrics on our Substance 3D assets catalogue.
With your message, I have brought up this request again with the rest of the development team for further discussion. Thank you for the feedback!
Best regards.
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Thanks Luca - I appreciate it.
Dave
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