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Wonder if anyone ever managed to do a node that extract masks from a cryptomatte exr rendered in 3d soft ? Is it at all possible in SD?
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Unless I misunderstand, can you not use one or more color to mask nodes to grab the matte you want?
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The cryptomatte format uses both coloured masks and metadata to identify the masks. The coloured part is easy within Designer, I have not seen anything that would access the metadata.
Dave
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What I want is to get a proper masks with accurate edges and gray values , not just binary, only cryptomatte exrs are providing. For a smoke for example . Is matadata necessary for this ? Sorry, I don't undestand well enought how it works in compositing soft.