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This 13.0.0 release of Substance 3D Designer brings a lot of love to material artists, with a huge quantity of new nodes, the Substance Engine 9.0 introducing loops for the first time and with a great addition to the graph: the portal node. And in order to please more users, we introduce a brand new Home Screen and provide additionnal languages.
As mentionned in the previous version, this one is no more supporting Substance models graphs: it means that you can no more open, edit or export such graphs in Designer. You can find all the reasons why we took this decision in this post on our community forum.
Release date: June 6th, 2023
This 13.0 version brings a lot of new content. You will mainly find two new collections of nodes: Spline tools and Path tools. Spline tools are a collection of nodes for generating and ajusting splines, as well as using them for mapping, scattering or warping images. Paths tools are another set of nodes to extract, in the form of a list of segments, contours from a mask and then edit and improve them. All these nodes will offer a lot of possibilities and they will have for sure a lot of creative applications.
New nodes dedicated to splines can be divided into four categories:
The first category is of course the one to generate splines:
You can also create Bridges between splines in order to have a full set of splines between 2 or n splines.
In some cases, you will have to treat several splines as a single entity, so you need tools to manage a set of splines. The Spline Merge List allows you to merge all your splines into a single one by connecting the extremities in order, the Spline Append node lets you append a list of splines onto another list and thanks to the Spline Select node you can filter and select specific splines from a given list.
We also provide tools to rework and tweak your splines. You will find a node to apply a 2D Transformation, like a rotation, translation, scale, and another one to Warp the shape and two other nodes to modify the Thickness or the Height of the splines.
The last category is the one to create the final shape or pattern based on your splines. The first idea that will come to your mind will be to repeat a given shape along the spline: the Scatter on Spline node allows you to do that, with a lot of parameters to perfectly control the distribution (rotation, scaling, offset, colors, masks, etc.). Thanks to the Spline Fill node, you can easily create a pattern from a closed spline. And if you want to map any texture onto your splines, with a high degree of control and precision, the Spline Mapper node is made for you!
The Mask to Paths node lets you extract the border of a grayscale pattern, in the form of a list of segments. You can then process these paths with the Path 2D Transform or Path Warp nodes in order to tweak according to your needs. And thanks to the Paths to Splines node, you can convert your Path into a Spline, and so take advantage of all the nodes dedicated to splines previously mentionned, like scattering.
And to help you to learn all these new nodes, we published two new tutorials:
All the new nodes listed above are based on new Substance Engine version, and they are taking full advantage of its main new feature: loops. Loops are only meant to be use inside Function Graphs and you're most likely to implement them in a Pixel Processor, a FX Map or a Value Processor. Loops will of course allows you to easily repeat a function many times, until a condition is respected. It will help you to lighten a lot your graphs, and gain in accuracy. This dedicated tutorial will help you to start to work with loops.
Substance Engine v9 also brings additonnal improvements:
The Portal Node is a new extension of the dot node with the possibility to hide connections in your graph. Thanks to this feature, you can improve the graph readability by hidding very long connections, and also have a quick access to key nodes from anywhere in the graph. This new feature is fully explained in this dedicated tutorial.
When you start Designer, you know have access to a brand new Home Screen like the one you have in others Adobe products. From this screen, you can:
With this version, comes three additionnal languages: Spanish (Spain), Italian (Italy) and Portugese (Brazil). As a reminder, if you want to change the language in Designer, just go to the preferences, and in the General section, you will find the list of all available languages.
13.0.0 (Released June 6th, 2023)
Added
Fixes
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Loving it so far 🙂
Paths and Splines ! At last we can, simply, rivet panel edges that works on both regular panels, as below, and irregular panels!
Thanks guys!
Dave
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Hello team, awesome tool! i am beginning to get a hang of it. however are there any files we cn study from? also i have attached an image showcasing an issue i have with resolution. i have upped the "scatter on spline greyscale" to 16 bits but am still having poor quality on the pattern. I have also upped the spline resolution to 64. Any tips will be great. Thanks.
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I'm in love. Great Release!