• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Designer to Painter, forced to disabling maps.

Participant ,
Mar 06, 2023 Mar 06, 2023

Copy link to clipboard

Copied

Hello,

 

While everything looks fine in Designer (cloth simulation model), while the model without textures looks fine in Painter (smooth surface), when it comes to apply my material, I meet two problems :

- roughness seems inverted : rough in designer become shiny in Painter

- the object looks smooth without normal map, and when the normal map is applied, the object becomes edgy/faceted.

 

Any hint?

 

TOPICS
General , How to

Views

51

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Participant , Mar 07, 2023 Mar 07, 2023

UPDATE.

My mistake. In fact it was :

- Wrong maps channels

- Scale problem

 

Votes

Translate

Translate
Participant ,
Mar 07, 2023 Mar 07, 2023

Copy link to clipboard

Copied

LATEST

UPDATE.

My mistake. In fact it was :

- Wrong maps channels

- Scale problem

 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines