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When adding a tilt to my tiles using the Flood Fill To Gradient node or a simple gradient, strange artifacts appear in my material. I've tested other versions of Substance Designer, adjusted the Flood Fill settings, made changes to my material, and still haven't found a solution.
It's a bit frustrating to reach this point and not be able to continue because this error always appears. I would really appreciate any advice you can give me.
 
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Hi! One of your nodes may be limiting the image precision to 8-bit, causing stepping in gradients. Take a look at this page to learn more about this problem and how to fix it.
The page is also linked under Resources > Common issues on the right. -->
Best regards.
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Hi! One of your nodes may be limiting the image precision to 8-bit, causing stepping in gradients. Take a look at this page to learn more about this problem and how to fix it.
The page is also linked under Resources > Common issues on the right. -->
Best regards.
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Hello Luca, thank you very much for the information. I created another material from scratch, and the previous errors didn’t appear. I used the same settings as before, and the bit depth is correct, so it seems to be caused by something else. Sometimes those artifacts appear, and sometimes they don’t.
If they show up again, I’ll use the information you provided.
Best regards!

