I've been following various SD tutorials, including the official Adobe ones. The problem I'm having is that all of my textures look awful outside of Designer. When I export them to Blender, they just look horrifically flat. I have no idea what I'm doing wrong.
Here's how it looks in SD:
Here's how it looks in Blender:
This is in Cycles, so I dread to think how bad it will look in Unity. Any idea what I'm doing wrong?