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How does one replicate the Musgrave texture from blender

Community Beginner ,
Jul 05, 2023 Jul 05, 2023

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The image below is a musgrave noise map created by the Musgrave Texture node in Blender. I was wondering how would one recreate a musgrave texture (like the one in the image) in Substance Designer?

4VuV9.png

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correct answers 1 Correct answer

Community Expert , Jul 05, 2023 Jul 05, 2023

Try blending Perlin Noise nodes each with slightly different scale/disorder values. Here I used Overlay in the blend nodes.

 

2023-07-05_13-43-31.jpg

 

You can play with the number of Perlin generators, the scaling between them and the blending methods which is what is done by the various controls within the Musgrave node in Blender3D

https://docs.blender.org/manual/en/2.79/render/cycles/nodes/types/textures/musgrave.html

 

 

Dave

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Community Expert ,
Jul 05, 2023 Jul 05, 2023

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Try blending Perlin Noise nodes each with slightly different scale/disorder values. Here I used Overlay in the blend nodes.

 

2023-07-05_13-43-31.jpg

 

You can play with the number of Perlin generators, the scaling between them and the blending methods which is what is done by the various controls within the Musgrave node in Blender3D

https://docs.blender.org/manual/en/2.79/render/cycles/nodes/types/textures/musgrave.html

 

 

Dave

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