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I don't think there is a way currently, as you describe it. But, you could create a single grass blade and use the filter node for as many times as you want to vary it. Then apply deformations to each of those filtered version, expose those parmaters, plug those back into a merge node.
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Hello,
Graph instances are currently not supported in Substance Model graphs. Adding this feature is high on our list of ways to expand and improve workflows involving Substance Models. For the time being, each variant needs to be generated in the same graph.
Also, if you generate instances of a given variation, the Jitter instances node can help you add some quick additional variation to the instances's transforms.
Best regards.