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Thanks for sharing, you should set the Sample Gray node in the pixel processor to Bilinear for smoother results.
I made a similar node that rotates and scales around a chosen point in this reply:
Dave
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Hello @rasmus219970622ava,
Thank you for sharing!
You also may be interested in the Non-Uniform Rotation node. A flat grayscale value will rotate all the image uniformly, then you can play around with variations!
Best regards.