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I did a simple rotate grayscale function, because I couldn't find any(?!)

Community Beginner ,
Nov 06, 2022 Nov 06, 2022

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Perhaps I can save someone else the trouble.

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Scripting

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Community Expert ,
Nov 07, 2022 Nov 07, 2022

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Thanks for sharing, you should set the Sample Gray node in the pixel processor to Bilinear for smoother results.

 

I made a similar node that rotates and scales around a chosen point in this reply:

https://community.adobe.com/t5/substance-3d-designer-discussions/2d-transform-scale-around-set-cente...

 

Dave

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Community Beginner ,
Nov 12, 2022 Nov 12, 2022

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Good point. Thanks Dave. I added a bilinear option in this one.

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Adobe Employee ,
Nov 14, 2022 Nov 14, 2022

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Hello @rasmus219970622ava,

 

Thank you for sharing!

 

You also may be interested in the Non-Uniform Rotation node. A flat grayscale value will rotate all the image uniformly, then you can play around with variations!

 

Best regards.

 

Luca Giarrizzo | QA Analyst, 3D & Immersive | Adobe

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