Copy link to clipboard
Copied
There's an option in substance painter that is only applicable to brushes where it does random seed on every stroke or stamp. I was wondering if this is also possible for tiling?
Copy link to clipboard
Copied
If the pattern within a tile were completely random then it would no longer tile. If the edges are not affected by your random value you could create a pattern from smaller patterns each with a different random value.
Dave
Dave