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Is there a way to apply a tiled pattern on a 3d object with random seed applied on every tile?
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/t5/substance-3d-designer-discussions/is-there-a-way-to-apply-a-tiled-pattern-on-a-3d-object-with-random-seed-applied-on-every-tile/td-p/14319017
Dec 25, 2023
Dec 25, 2023
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There's an option in substance painter that is only applicable to brushes where it does random seed on every stroke or stamp. I was wondering if this is also possible for tiling?
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How to
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Substance Graph
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Substance Model Graph
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/t5/substance-3d-designer-discussions/is-there-a-way-to-apply-a-tiled-pattern-on-a-3d-object-with-random-seed-applied-on-every-tile/m-p/14319446#M3433
Dec 26, 2023
Dec 26, 2023
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If the pattern within a tile were completely random then it would no longer tile. If the edges are not affected by your random value you could create a pattern from smaller patterns each with a different random value.
Dave
Dave
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