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Let's say for example I have folder with 100 images in it. I would like to perform some operation on those images in Designer and replace them (or save in another folder but with same filenames).
Let's say I wanna blur every image and change it's levels. Is there a quick way way to perform these operations on all the images without manually connecting 100 input and output nodes and then renaming nodes, so the filename output will match?
Blur and level values would be this same for every image. No need for variation here
In your designer install folder (default C:\Program Files\Adobe\Adobe Substance 3D Designer) there's a command line tool called sbsrender.exe sbsrender | Substance 3D Automation ToolKit (adobe.com) it ships with the default SD install you don't need automation tool kit for it. it's a bit of a learning curve to figure out how to pass the commands but well worth it then you just create whatever substance archive you want and run it over the directory, I use powershell to manage it.
You can also ru
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In your designer install folder (default C:\Program Files\Adobe\Adobe Substance 3D Designer) there's a command line tool called sbsrender.exe sbsrender | Substance 3D Automation ToolKit (adobe.com) it ships with the default SD install you don't need automation tool kit for it. it's a bit of a learning curve to figure out how to pass the commands but well worth it then you just create whatever substance archive you want and run it over the directory, I use powershell to manage it.
You can also run it in parallel, I'm currently running 32 instances at a time via Houdini TOP network to batch create dynamic textures, works great.