Recently i've encountered a very annonying bug with Substance Designer in which designer crashes when I attemp to link a 3D Mesh. The window pops up and immediately crashes the tool. I've tried reinstalling, but it still crashes. I've managed to work around this by going to Link > Other, and loading meshes that way, but I'd love to know why linking 3D meshes is crashing. Note: it's not my mesh that's crashing the application, I don't even get that far, the tool has crashed before I can pick anything mesh to link. It could be because my previous path towards linking a mesh no longer exists as I archived some files, but why would that crash the entire application?!
Thanks for the detailled message about your issue. Unfortunately I'm not able to reproduce the crash even if I remove / move folders. Did you send the crash report associated to your crash when you started the application again after the crash? It helps a lot to better understand what happens.
Note that there are some known issues that make Painter or Designer crash when opening a file dialog. You will find more information on this page, with corresponding solutions: https://substance3d.adobe.com/documentation/spdoc/crash-when-opening-or-saving-a-file-128745492.html
Have you experienced this crash again since your last message in this thread?
I am having the same issue, and the work around isn't working for me.
May you please provide a screen recording of the crash occurring? This can help us gather important context for the issue.
I found a work around in another page.
It is something to do with the windows preview. It was crashing as soon as I click on a file when loading stuff and Windows tries to generate the thumbnail or the big preview.
It stopped happenning when I closed the big preview side bar as soon as the browse window pops up before clicking on a file.
I got Windows 11.
Let me know if you still need a video recording.
Thank you for the update. Good catch, this is interesting!
The crash did not occur on my Windows 11 system, see below. A screen recording would threrefore be appreciated. Ideally, the selected mesh would also be helpful.