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multiple objects

Explorer ,
Oct 12, 2023 Oct 12, 2023

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hello

 

How do I make Substance Designer recognize multiple objects imported with a single .fbx file to make variations in textures? as in the attached image:

 

 

thanks

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How to , Substance Graph

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Explorer ,
Oct 12, 2023 Oct 12, 2023

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I want to remember that this must be done using the same graphic/material.


thanks

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Adobe Employee ,
Oct 13, 2023 Oct 13, 2023

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Hello,

 

You could work UDIM if you want, but to be honest, this isn't a very smooth workflow. Here's a simple tutorial.

 

However, for the example you gave upthere, you could simply create a single material with exposed parameters, that you would change depending on the object.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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