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Oh yes. I forgot it will be rendered in Vred
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Hello Steve,
and welcome to the community!
First of all, except if you did it for a specific purpose, I'd advise to delete the Diffuse output. This output is very close to the Base Color and I think it will be easier to keep only one output to set the color of the material.
With that being said, the color of your Base Color should be the color of the material, but other maps will impact how your material looks in a 3D view. Can we have a look on your material in the 3D view?
Best regards,
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From the picture of your material, I don't think there is any issue. Your material is simply reflecting the lights.
You should try it in your rendering software to see if it fits your needs, but if you want the leather to reflect a bit less, you can lighten the roughness map!
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I am sorry, but I am still uncertain about what you're trying to achieve. Could I have some references or a comparison between your results and your references? If think it will help me to visualize.
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Hallo Cyril,
danke für deine Antwort. Ich visualisiere Innenräume von Fahrzeugen in Vred.
bisher mit Vred-Shadern und wollte diese nach und nach durch Substanz-Shader ersetzen.
Aber das Leder ist im Vergleich zu Vred-Shadern nicht wirklich schwarz,
so dass es mir scheint, dass es nicht allmählich geht. zumindest nicht so, wie ich es mache.
Gruß
steve