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Resolution Questions

Explorer ,
Oct 06, 2023 Oct 06, 2023

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hello

How can I know the maximum resolution I can use in Substance Designer in relation to my computer? Do you have any calculations?


regarding triangulation:
When we open a mesh in Substance Designer, triangulation occurs.
How can I speed up this process?
Can I do something in the modeling in Blender to speed up this step?

 

thank you very much

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Bakers , How to , Import & Export

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Community Expert ,
Oct 07, 2023 Oct 07, 2023

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I've not seen anything directly relating to resolution, only the system recommendations here:

https://helpx.adobe.com/substance-3d-designer/getting-started/system-requirements.html

 

I use an RTX3090 have not run into any issues using it with 8K resolutions

 

On the triangulation, again I have not run into any issues, but if you are having problems then you could try triangulating before export from Blender, or even on export. For example in Blender's Export to fbx dialogue there is a 'Triangulate Faces' option in 'Geometry' options

 

More on performance optimisation here:

https://helpx.adobe.com/substance-3d-bake/guides/performances-and-optimizations.html

 

Dave

 

 

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Explorer ,
Oct 07, 2023 Oct 07, 2023

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Hello

Is there a way to change the resolution of all nodes, of a material I created, at once? from 4k to 8k?

 

thanks

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Community Expert ,
Oct 07, 2023 Oct 07, 2023

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Yes, that is one of the strengths of Substance Designer. The material can be published and the resolution changed in the application it is being used e.g. Painter.

 

While working on your graph, if you have set your  nodes to take their resolution from the parent graph size (i.e. relative to parent) then just switch the parent graph resolution. If they are following an input node then you may need to set that size.

More on inhertitance here: https://helpx.adobe.com/substance-3d-designer/substance-compositing-graphs/inheritance-in-substance-...

 

and on preparing for publishing here: https://helpx.adobe.com/substance-3d-designer/substance-compositing-graphs/publishing-substance-3d-a...

 

Dave

 

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Explorer ,
Oct 07, 2023 Oct 07, 2023

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I created a file with: 2048 and didn't change anything else.

by default: just double click on the blank space in the graph and change the: output size?

How do I confirm that all nodes have changed resolution?


thank you again

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Community Expert ,
Oct 07, 2023 Oct 07, 2023

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To change the parent resolution, go to the options bar at the top of the graph window and change the "Parent Size" from the drop down menu.

 

You can check the resolution and bit depth of the nodes in your graph by clicking on the i symbol in the toolbar and in the drop down menu check 'Display Node Size'. That will show you both the node size and bit depth under every node. I leave this on permanently as it enables me to quickly spot any inheritance issues.

 

Dave

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Explorer ,
Oct 07, 2023 Oct 07, 2023

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I have an RTX 2060 6Gb
16GB RAM

 

which: resolution and bit depth do you recommend using with this configuration?

 

I want to make static images in Unreal Engine.

 

thanks

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Adobe Employee ,
Oct 09, 2023 Oct 09, 2023

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LATEST

We have no detailed information on the correlation between system configuration and maximum resolution allowed. That said, one of the most important factors will be memory (VRAM and RAM).

 

Your hardware is perfectly supported by Substance 3D Designer, therefore you shouldn't have any issue using the application. I'd personally advise you to set the parent size to 4K max, and keep the 16-bit depth for Normal and Height only, but you can obviously set higher parameters depending on your needs.

 

If you're facing problems during the build of the graph, you can take a look at this page regarding performances and optimization.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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