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Does anyone know what identifier goes on IMAGE INPUT node for normals to be recognized instantly inside SBS Painter once you bake your maps?
Inside Painter, I have managed to properly "link" the baked maps to the material I made inside designer, so once I do my bakes inside painter the maps automatically adds to their respective maps inputs of my material but thats not the case for the baked normals map
Though I can manually add the map, is kind of tedious to add it every single time I add the material so would be greatly appreciated if anyone knows the proper identifier for baked normals map.
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Try this one:
Regards,
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thanks! yes seems that "normal_base" needed to be added as label to automatically load the map.