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SBS Designer Normals Image Input isn't linked to normals bakes on SBS Painter

New Here ,
Jan 27, 2025 Jan 27, 2025

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Does anyone know what identifier goes on IMAGE INPUT node for normals to be recognized instantly inside SBS Painter once you bake your maps?
Screenshot_16.jpg
Inside Painter, I have managed to properly "link" the baked maps to the material I made inside designer, so once I do my bakes inside painter the maps automatically adds to their respective maps inputs of my material but thats not the case for the baked normals map

abimael_Gonzalez9614_0-1738001157135.png

Though I can manually add the map, is kind of tedious to add it every single time I add the material so would be greatly appreciated if anyone knows the proper identifier for baked normals map.

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correct answers 1 Correct answer

Adobe Employee , Jan 28, 2025 Jan 28, 2025

Hi @abimael_Gonzalez9614,

 

Try this one:

CyrilDellenbach_0-1738051942639.png

 

Regards,

 

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Adobe Employee ,
Jan 28, 2025 Jan 28, 2025

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Hi @abimael_Gonzalez9614,

 

Try this one:

CyrilDellenbach_0-1738051942639.png

 

Regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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New Here ,
Jan 28, 2025 Jan 28, 2025

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thanks! yes seems that "normal_base" needed to be added as label to  automatically load the map.

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