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Substance Designer OpenGL post process in 3D view

New Here ,
Mar 05, 2024 Mar 05, 2024

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It's been awhile since I have used Designer and I'm lost trying to find where the post process effect options are for OpenGL. In the past, it was either in "Camera" or "Renderer" - "Edit" you would have options to add depth of field, lens flare, color correction etc. Were these options removed? They were called "Yebis2" effects. Painter still has them. 

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correct answers 1 Correct answer

Community Expert , Mar 05, 2024 Mar 05, 2024

That feature was disabled/removed in v12.2

https://helpx.adobe.com/substance-3d-designer/release-notes/version-12-2.html

 

Dave

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Community Expert ,
Mar 05, 2024 Mar 05, 2024

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That feature was disabled/removed in v12.2

https://helpx.adobe.com/substance-3d-designer/release-notes/version-12-2.html

 

Dave

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New Here ,
Mar 05, 2024 Mar 05, 2024

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Thank you. I thought I was going crazy there for a minute. 

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Community Beginner ,
Apr 16, 2024 Apr 16, 2024

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Wait a second, did you find a work around or simlar?

If I do materials that have emission and all... I can't see them with bloom anymore.

Is it coming back or it's gone for good.

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