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Tiling mode does not change.

New Here ,
Aug 23, 2024 Aug 23, 2024

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Hi,

I'm following a Substance Designer tutorial and encountered a problem in one section.

As shown in the attached video, I'm trying to change the tiling mode of the last Transform 2D node from both Horizontal and Vertical tiling to just Vertical tiling (after changing the inheritance from "Relative to Input" to "Absolute"). However, nothing changed in the 2D view window, as you can see.

Can you help me understand why this is happening?

 

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How to , Substance Graph

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Community Expert , Aug 23, 2024 Aug 23, 2024

Tiling preview in the 2D panel is separate from the tiling control in the transform node.   In the 2D panel it shows what your node output will look like when tiled across a surface. That tiling could be done in a separate application such as painter when the material is used. You can turn that tiling preview on/off at the bottom of the 2D panel using the tiling button (9 small squares).

In the transform node, the tiling control decides whether your transformation is tiled within the node. for e

...

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Community Expert ,
Aug 23, 2024 Aug 23, 2024

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Tiling preview in the 2D panel is separate from the tiling control in the transform node.   In the 2D panel it shows what your node output will look like when tiled across a surface. That tiling could be done in a separate application such as painter when the material is used. You can turn that tiling preview on/off at the bottom of the 2D panel using the tiling button (9 small squares).

In the transform node, the tiling control decides whether your transformation is tiled within the node. for example if you scaled the transform to 50% size would you want empty space of the scaled down pattern to fill the blank space by tiling. But, in your screenshot, you haven't transformed yet. So the tiling control in the node will not show any effect.  Set a transform and you will see the difference.

 

Dave

 

 

 

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New Here ,
Aug 23, 2024 Aug 23, 2024

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Oh now I got it! Thank you so much^^

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