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Hello!
I scanned the object, created the mesh in RealityCapture, unwrapped it and texturized. In RealityCapture my object looks great!
I exported the model, opened in Substance 3D Designer and got fully black model. When I opened Substance baker settings it showed “UV set = -1”
Why is that happening and how can I fix it?
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Hello,
It appears some of the model's data cannot be read in Designer. May you share the model file so I can investigate?
If the file is heavy, feel free to share a download link instead using any reliable cloud storage of file transfer service.
Best regards.