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Why a so basic node as Symmetry has only a Color version and not a Grayscale?
substance3d.adobe.com/documentation/sddoc/symmetry
This forces us to use two extra nodes (hence, add complexity)
• A Gradient Map to convert from gray to color
• And another Grayscale Conversion to convert from color to gray
The Mirror node (as many other basic ones) has both versions, Color and Grayscale. But not so Symmetry.
Not a tragic thing, but it seems like an incomprehensible forgetfulness or absence…
You can make your own SymmetryGrayscale based by modifying a copy of the existing node.
Right Click on the Symmetry node and Open the Reference
In Explorer, right click and Save a copy As' of the graph with the new name e.g. SymmetryGray
Open that new graph
Change the input node from a Input Color to an Input Grayscale node
Save the graph
It will not appear in the node list from the spacebar, but you can drag it into a graph where it will act as a node when you want to use it.
Dave
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You can make your own SymmetryGrayscale based by modifying a copy of the existing node.
Right Click on the Symmetry node and Open the Reference
In Explorer, right click and Save a copy As' of the graph with the new name e.g. SymmetryGray
Open that new graph
Change the input node from a Input Color to an Input Grayscale node
Save the graph
It will not appear in the node list from the spacebar, but you can drag it into a graph where it will act as a node when you want to use it.
Dave
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YESSS!!
Thank you so much, Dave!
I just learned a great lesson. And storing this node in my Assets Library I can access through Spacebar.
Now I just need how to create/change a new (greyscale) icon for that node… but this is not so important. Just a cosmetic thing.
Very appreciate your help, Dave 🙂
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Glad to help. It is also useful to understand how some of the nodes work, for example by looking at the function graph within them.
Dave
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That is, for sure, something that I will do from now on! 🙂
Thanks again, Dave.
Cristóbal Vila
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