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Hello Adobe Substance Designer Team and Community, we are game developers who are trying to make a game (so the questions are in the context of making a game). We had a few questions concerning the Steam license.
1. Is the Steam license a pro or indie license or doesn't it work like that anymore?
2. If I buy the Steam license of 2024 and don't buy the newest every year, will I be able to use this version for commercial use (even if it is 2030, for example)
3. (If the pro and indie licenses dont work like that anymore) Are there any limitations to how much you can earn as a buisnis? using Substance Designer for our game assets (for example, when releasing a game). Also, I could not find the terms or document about this, so if there is one, can someone link it for me.
Much thanks in advance.
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Hello @Jarno_47 ,
Thank you for the question.
Best Regards,
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Wow, thanks for the fast response. And if you can find something regarding the limitations that would be perfect!
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I just had one more question, do the same rules also apply to substance designer?
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The rules are the same for Designer indeed.
Regarding limitations, our Steam licenses can be use in a professionnal environment, but Steam terms specify that all accounts are personnal and entitled to an individual, not an entity.
So in theory, you can't create Steam accounts “UserStudio_1”, “UserStudio_2”, “UserStudio_3”,... buy the software for these accounts, which would belong to the company, give the passwords to the users and give the password to another user if the artist changes project or leaves the studio. However, you can buy the software from the artist's personal Steam account.