Working in pixel processor is always a kind of miss and hit, try and see for me and whenever I am trying to invent something I do it in Blender.
Because it so much more convenient there. If you want to try another math opperation you just switch the node , you don't have to go through the list of them again and reconnect.
But the main reason is Blender viewer and output nodes you can connect to anything and it always show you something. In SD you do it blindfolded half a time . Pixel processor expect vector 2 , you couldn't even output anything different to see . No spreadshit pannel to see what numbers is passing either . Half a time you just have no idea . It so damn inconvenient . Earlier I used Sverchok addon for Blender . It always showed some clue what goes through each node at least. In Sd I aleays have to copy paste to value processor to see something .It's so inconvenient.
I alredy recreated a few of SD nodes in Blender and one day may stay there altogether.