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Hi guys, I'm having an error when baking any model in the software. It creates artifacts on the AO map that are the same in all models. I tried to find a solution for this, but I was unsuccessful. Could somebody help me?
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Solved by disabling GPU Raytracing
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I have the same issue, but disabling GPU Raytracing makes a bit different the AO map.
I have tried to do the bake in other computer and everything works fine an the AO map is different, basically better.
I dont know if this means that there are some issues with my graphics card (RTX 4070 laptop)
Does some one knows another solution?
GPU Raytracing has a problem with Substance Painter with the new update 572.16 and higher. I also have the same problem. 😞
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