Hey!
I keep running into a weird issue when creating Smart materials for a project.
It seems that whenever I create a smart material the generators, in this case dirt and metal edge wear, doesn't update their input maps when I apply it to a different texture set.
I haven't been able to find anyone having this issue or talking about a fix.
I've added both a picture and a 30sec video showing the issue.
Video in the loom link below
https://www.loom.com/share/f92f46f3097b4d0e90c79b5327009cf3
Thanks for your time!