Unfortunately, I wasn't able to reproduce the issue. Does the problem remains without the API? If you simply remove by hand the scattering channel, does Substance 3D Painter crash?
Unfortunately, I wasn't able to reproduce the issue. Does the problem remains without the API? If you simply remove by hand the scattering channel, does Substance 3D Painter crash?
Keep me updated.
Cyril Dellenbach (Micro) | QA Support Artist | Adobe