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Weird normals when painting/fill normals

Community Beginner ,
Apr 06, 2023 Apr 06, 2023

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Hello, I was wondering if someone know what goes wrong here ? Seems like my normals are flipped or somthing ? Like if I don't touch the normal bake I get no problems. But when I use a fill on the normal. I get this weird result ?
Normals.pngNormalsFill.pngBaked_normals.pngScreenshot 2023-04-02 at 17.15.40.png

Bug Unresolved
TOPICS
Baking , Bugs & Crashes

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correct answers 1 Correct answer

Community Expert , Apr 06, 2023 Apr 06, 2023

For some reason your normal channel on your fill is set to grey rather than colour.

Can you delete the fill layer and check in Texture set settings > Channels  that the Normal channel is set to an RGB rather than greyscale option. Then add the fill layer again

 

Dave

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3 Comments
Adobe Employee ,
Apr 06, 2023 Apr 06, 2023

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Hello @Mulhuijsen,

 

This is definitely unusual.

 

Would you mind sharing your substance project with me (and the High-Poly), so I can take a deeper look? You can send it to me privately at cdellenbach@adobe.com

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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Community Expert ,
Apr 06, 2023 Apr 06, 2023

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For some reason your normal channel on your fill is set to grey rather than colour.

Can you delete the fill layer and check in Texture set settings > Channels  that the Normal channel is set to an RGB rather than greyscale option. Then add the fill layer again

 

Dave

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Community Beginner ,
Apr 07, 2023 Apr 07, 2023

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Hi @Cyril Dellenbach & @davescm, thanks for you're replies! 

What @davescm said seemd to be the problem 😄 so it works now, thanks alot!

Screenshot 2023-04-07 at 16.04.09.png

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