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Hi,
I got few questions on how to use the HDRi maps in Painter (and Maya 2022 and Arnold).
What colorspace do I have to choose, if I want to get the exact same result for my asset in Painter and Arnold
Hope it's clear. Thahks
If you are working in ACES then HDRI maps need to be in the working color space: ACEScg. Many HDRI maps found on the web are in sRGB/Rec709 scene-linear so they need to be converted into ACEScg. So the input transform would be Utility - Linear sRGB/Rec.709.
To get the same result in both programs you need to input the maps the same way in both.
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If you are working in ACES then HDRI maps need to be in the working color space: ACEScg. Many HDRI maps found on the web are in sRGB/Rec709 scene-linear so they need to be converted into ACEScg. So the input transform would be Utility - Linear sRGB/Rec.709.
To get the same result in both programs you need to input the maps the same way in both.
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Thanks for your reply. I'll do this.
Regards.