Copy link to clipboard
Copied
I exported a dress mesh .obj from marvelous designer into substance painter. I watched the stitching tutorial on Adobe youtube about creating anchor points and practiced using the sneakers provided. When I tried to add stitches to my .obj the result is blurry, it doesn't look like stitching at all. I took the sneaker substance file provided in the tutorial and tried the same stitching and it looked fine. I don't know what setting to use or what file type I need from marvelous designer to get the stitches looking as they should. I was trying the complex stitching that looks like overlock.
What program was used to export the mesh in the tutorial here: https://www.youtube.com/watch?v=dIO6cJiE7JM
Can anybody tell me what file type or maybe it's my export settings.
Export Settings: Single Object, Thick, Unified UV coordinates
Import setting I tried OpenGl and DirectX
Thanks
Have something to add?