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Adding Stitching using obj from marvelous designer

Explorer ,
Feb 23, 2022 Feb 23, 2022

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I exported a dress mesh .obj from marvelous designer into substance painter.  I watched the stitching tutorial on Adobe youtube about creating anchor points and practiced using the sneakers provided.  When I tried to add stitches to my .obj the result is blurry, it doesn't look like stitching at all.  I took the sneaker substance file provided in the tutorial and tried the same stitching and it looked fine.  I don't know what setting to use or what file type I need from marvelous designer to get the stitches looking as they should.  I was trying the complex stitching that looks like overlock.

 

What program was used to export the mesh in the tutorial here: https://www.youtube.com/watch?v=dIO6cJiE7JM

 

Can anybody tell me what file type or maybe it's my export settings. 

 

Export Settings: Single Object, Thick, Unified UV coordinates

 

Import setting I tried OpenGl and DirectX

 

Thanks

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Baking , Import & Export

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